Wednesday, April 2, 2008

Un-improving my succubus

I didn't post any jokes yesterday for April Fools, but I thought what Blizzard did was hysterical.

Anyway, I've been thinking about talent builds today, was playing around with the build calculator on Wowhead, and came up with this new build.

It's not super-different from what I already have -- mostly just tweaks on the Affliction build to move away from soloing quests and be more useful in group instances, which is what I do most of these days.

The biggest difference is that I'm sacrificing Improved Succubus to gain Shadowburn. Losing ImpSuccubus makes me nervous, since my group relies so heavily on her Seduce for crowd control, especially in those heroics with 6-man pulls. I'm telling myself that even if her Seduce doesn't last as long, I can always re-cast it. But it means losing that CC for the 1.5 second casting time -- and also puts her in danger of running out of mana during a long fight. On the other hand, during recent heroic instances (Slave Pens), she's been getting feared, AOE'd, or the mobs have just been breaking out of Seduce early anyway. So Seduce never lasts as long as it should, and I might not actually be losing much.

I'd like to play around with Shadowburn. As a "dotter," I'm not super-excited about increasing spell crit, and I always seem to end up with +spell crit on my gear anyway, so I didn't care to spend many points in Destruction, but having such a powerful instant-cast should be fun.

I'll probably try it for a few runs and see how it goes. Now I just have to make sure I'm always rolling in shards!

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